SISP-ENSE4:
Nightmare Valley
Field Spell

"My Evil Pony" monsters cannot be destroyed by battle.
Super Rare
SISP-ENSE3:
Volcanic Purple Slime
Continuous Trap

Once per turn, you can Special Summon 1 "Smooze Token" (DARK/Aqua/Level 1/ATK 0/DEF 0) to your side of the field. The Token cannot be destroyed by battle or by card effects while this card is in your Graveyard. Once per turn, you can equip the token to an opponent's monster and treat it as a "My Evil Pony" monster. The equipped monster cannot attack "My Evil Pony" monsters on the field.
Super Rare
SISP-ENSE2:
My Evil Pony Windstorm
DARK/Anti-Pony/4/ATK 1600/DEF 1200

If you control "My Evil Pony Fury", this card cannot be destroyed by card effects. This card cannot be selected as an attack target. If this card would be destroyed by battle, you can discard 1 card instead.
Super Rare
SISP-ENSE1:
My Evil Pony Fury
DARK/Anti-Pony/4/ATK 1600/DEF 1200
This card cannot be destroyed by battle (with Damage Calculation). When this card attacks, negate the effects of cards your opponent controls.
Super Rare
 ↑↑↑↑ Special Edition ↑↑↑↑
SISP-EN059:
Element of Surprise
Normal
Trap
By Tributing 1 "My Evil Pony" monster you control, negate the activation of a Spell, Trap, or Effect Monster effect and destroy it, then Special Summon the Tributed monster from your Graveyard in face up Defense Position. Its effects are negated this turn.
Secret Rare
 

1. You cannot Tribute the monster to negate another card effect the turn it is Special Summoned by "Element of Surprise's" effect.
SISP-EN058:
Nightmare Hoof
Normal Trap
After activation, treat this card as an Equip Card to an opponent's monster. Gain control of the equipped monster. When it attacks, your opponent cannot activate Spell or Trap Cards until the end of the Damage Step.
Secret Rare
SISP-EN057:
Ruler's Cl
oak
Equip Spell
Equip only to "My Evil Pony Ruler of the Vanquishing". It cannot be destroyed by battle or card effects.
Secret Rare.
SISP-EN056:
Terrifying Preparations
Normal Spell
Add 1 Ritual Spell Card and 1 "My Evil Pony" Ritual Monster from your Deck or Graveyard to your hand. If you Ritual Summon the Ritual Monster you added to your hand this way, that Ritual monster gains 400 ATK for every card in your Graveyard and cannot be destroyed by card effects.
Secret Rare
SISP-EN055:
My Evil Pony Ominous Clouds
DARK/Anti-Pony/4/ATK 1600/DEF 1200
If you control this face up card, you can return it to your hand. By discarding this card from your hand when a face up "My Evil Pony" monster you control battles, the monster it's battling with loses ATK equal to the ATK of your "My Evil Pony" monster.
Secret Rare

1. If you already Normal Summoned this turn and you return this card to the hand by its effect, you cannot Normal Summon it except with a card effect like "Double Summon".
SISP-EN054:
My Evil Pony Ice Crystal
DARK/Anti-Pony/4/ATK 1600/DEF 1200
If you control this card and "My Evil Pony Snow Squall", the ATK of all face up FIRE monsters becomes 0. This card cannot be destroyed by battle from a FIRE monster.
Common
SISP-EN053:
My Evil Pony Snow Squall
DARK/Anti-Pony/4/ATK 1600 DEF 1200
During each of your Standby Phases, inflict damage to your opponent equal to the number of FIRE monsters on the field x 300. If this card was destroyed by battle from a FIRE monster and sent to the Graveyard, destroy the monster that destroyed it.
Common

1. The effect to destroy the FIRE monster that destroyed "My Evil Pony Snow Squall" by battle does not target.
SISP-EN052:
A Darker Turmoil
Field Spell
When a face up "My Evil Pony" monster you control battles, if its ATK is less than the monster it's battling, your "My Evil Pony" monster gains 1000 ATK during damage calculation only.
Rare
SISP-EN051:
An Evil Emerges
Continuous Spell
Once per turn, if you control no monsters, you can Special Summon 1 "My Evil Pony" monster from your hand.
Common

1. You cannot Special Summon a "My Evil Pony" Ritual Monster card with "An Evil Emerges" but you can Special Summon a Level 5 or higher "My Evil Pony" monster.
SISP-EN050:
My Evil Pony Winter's Slam
DARK/Fusion/5.ATK 1600/DEF 1200
"My Evil Pony Snow Squall"
+ "My Evil Pony Ice Crystal"
This card cannot be Special Summoned except by Fusion Summon with "Rainbow Fusion". The ATK of face up FIRE monsters becomes 0 and WATER monsters cannot declare an attack. During the damage step of a battling "My Evil Pony monster, that monster gains 500 ATK.
Super Rare

1. The "My Evil Pony" monster gains 500 ATK not the monster it is battling.
SISP-EN049:
My Evil Pony Harsh Winds
DARK/Anti-Pony/4/ATK 1600/DEF 1200
WATER monsters your opponent controls cannot declare an attack. If this card is destroyed by battle and sent to the Graveyard by a FIRE monster your opponent controls, take control of that FIRE monster until the End Phase of your next turn.
Common

1. The effect to take control of the FIRE monster that destroys "My Evil Pony Harsh Winds" by battle does not target.
SISP-EN048:
Rainbow of Anguish
Normal Trap
Activate only when a "My Evil Pony" monster you control is destroyed by battle and sent to the Graveyard. Special Summon 1 Level 4 "My Evil Pony" monster from your Deck, then destroy 1 monster your opponent controls.
Common
SISP-EN047:
Gateway to Pain
Quick-Play Spell
Select 1 face up "My Evil Pony" monster you control. Only it can attack this turn and it can attack your opponent directly this turn.
Common
SISP-EN046:
My Evil Pony Ample Shadows
DARK/Anti-Pony/8/ATK 1600/DEF 1200
If you control 2 or more "My Evil Pony" monsters other than "My Evil Pony Ample Shadows", you can Special Summon this card from your hand or Graveyard. Once per turn, when this card battles, you can remove from play 1 "My Evil Pony" monster in your Graveyard to double this card's ATK during damage calculation only.
Super Rare

1. You cannot remove from play more than 1 "My Evil Pony" monster during damage calculation at a time when "My Evil Pony Ample Shadows" battles.
SISP-EN045:
My Evil Pony Thrash and Trash
DARK/Anti-Pony/4/ATK 1600/DEF 1200
If th
is card battles a monster that cannot be destroyed by battle, destroy the monster without applying damage calculation.
Common

1. You can activate the effect on a monster that cannot be destroyed by battle from another effect such as a Tuner monster being protected by "Tuner's Barrier".
SISP-EN044:
Theft
Normal Trap
Activate only by selecting 1 "My Evil Pony" monster. Take control of 1 face up monster with the same Level as the selected monster until the End Phase.
Common

1. If the Level of your selected monster changes when this card resolves, you choose the appropriate monster your opponent controls. If your selected opponent's monsters' Level changes when "Theft" resolves, the effect disappears.
SISP-EN043:
Needless Sacrifice
Field Spell
"My Evil Pony" monsters can be Normal Summoned with 1 less Tribute than required.
Rare

1. You can still Normal Summon "My Evil Pony" monsters with the regular amount of tributes.
SISP-EN042:
My Evil Pony Weather Controller
DARK/Anti-Pony/5/ATK 2400/DEF 2000
Once per turn, you can change the attribute(s) of all face up monster(s) your opponent controls. Monsters whose attributes were changed this way have their ATK(s) halved until the end of the Battle Phase.
Super Rare
SISP-EN041:
My Evil Pony Spark Igniter
DARK/Anti-Pony/4/ATK 1600/DEF 1200
Once per turn, by discarding 1 card, when you control another "My Evil Pony" monster other than "My Evil Pony Spark Igniter", you can activate 1 Trap Card from your hand.
Rare
SISP-EN040:
Sinister Scheme
Normal Trap
Add 1 "My Evil Pony" and 1 Spell or Trap Card from your Deck to your hand. They cannot be played this turn.
Rare

1. If "Exchange" is played and your opponent takes one of the monsters you added to your hand by "Sinister Scheme's" effect, your opponent can play the card because it is no longer in your hand and affected by "Sinister Scheme".
SISP-EN039:
Nasty Tricks
Counter Trap
Activate only when a "My Evil Pony" monster you control is targeted by an opponent's card effect. Switch the target to a monster your opponent controls.
Common

1. The effect targets a new monster your opponent controls.
SISP-EN038:
My Evil Pony Clobberer
DARK/Anti-Pony/4/ATK 1600/DEF 1200
Once per turn, you can activate 1 of these effects: - Inflict 1000 damage to your opponent. This card cannot attack this turn. - Have 1 monster your opponent controls lose 500 ATK. - If this card would be destroyed by battle, it is not destroyed (with damage calculation).
Rare

1. If you apply one of these effects and "My Evil Pony Clobberer" is flipped face down afterwards then flipped face up, you can activate the effect again.
SISP-EN037:
My Evil Pony Puncher
DARK/Anti-Pony/4/ATK 1600/DEF 1200
If this card destroys an opponent's monster by battle and sends it to the Graveyard, by discarding 1 card, you can destroy 1 monster your opponent controls.
Rare
SISP-EN036:
Payback
Normal Trap
Activate only when you take Battle Damage. Inflict damage to your opponent equal to the Battle Damage you took.
Common
SISP-EN035:
Unfair Punishment
Normal Trap
Activate only when your opponent Summons a monster and you control only 1 "My Evil Pony" monster. Remove from play the Summoned monster.
Common
 
SISP-EN034:
My Evil Pony False Candy
DARK/Anti-Pony/4/ATK 1600/DEF 1200
The monster that destroys this card by battle and sends it to the Graveyard cannot attack on its following turn.
Common
 
SISP-EN033:
My Evil Pony Fright Light
DARK/Anti-Pony/4/ATK 1600/DEF 1200
When this card attacks, the attacked monster loses 600 ATK during Damage Calculation only. If this card is destroyed by battle and sent to the Graveyard, the monster that destroyed it loses ATK equal to half this card's ATK.
Common
SISP-EN032:
Mind Manipulation
Normal Trap
After activation, treat this card as an Equip Card to a monster your opponent controls. While you control at least 1 face up "My Evil Pony" monster, your opponent must attack his or her's own monsters with the equipped monster if he or she chooses to attack.
Rare

1. Your opponent cannot attack with the equipped monster while "Swords of Revealing Light" is active or while "Gravity Bind" or "Level Limit Area - B" is active if the equipped monster is Level 4 or higher.
SISP-EN031:
Sinister Army
Normal Trap
Activate only whe
n you control at least 3 "My Evil Pony" monsters. Destroy all cards your opponent controls. Battle Damage "My Evil Pony" monsters you control inflict this turn is halved.
Super Rare
 
SISP-EN030:
My Evil Pony Rogue Intelligence
DARK/Anti-Pony/4/ATK 1600/DEF 1200
This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent, your opponent discards 1 random card.
Rare
 
SISP-EN029:
My Evil Pony Coldhearted
DARK/Anti-Pony/4/ATK 1600/DEF 1200
This card can attack twice during the same Battle Phase. In addition, if you control 1 or more "My Evil Pony" monsters with original ATK and DEF and Level as this card other than "My Evil Pony Coldhearted", this card gains 1000 ATK.
Rare

1. "My Evil Pony Coldhearted" gains 1000 ATK when there are "My Evil Pony" monsters with the same ATK, DEF and Level as your "My Evil Pony Coldhearted" while they are face up on the field and have their same Level, ATK, and DEF as your "My Evil Pony Coldhearted".
SISP-EN028:
Hear No Evil
Counter Trap
Activate only when your opponent selects a "My Evil Pony" monster you control as an attack target. Negate the attack and end the Battle Phase.
Common
SISP-EN027:
See No Evil
Normal Trap
Activate only when a "My Evil Pony" monster is targeted by a card effect your opponent controls. Remove from play the targeted monster until the End Phase of this turn.
Common
SISP-EN026:
My Evil Pony Musical Menace
DARK/Anti-Pony/4/ATK 1600/DEF 1200
This card inflicts "Piercing Damage". Each time this card inflicts Battle Damage to your opponent, put 1 "Music Torture Counter" on this card. Once per turn, you can inflict damage to your opponent equal to the number of "Music Torture Counters" on this card x 300.
Rare
SISP-EN025:
My Evil Pony, Ruler of the Vanquishing
DARK/Ritual/9/ATK 2400/DEF 1600
This card can only be Ritual Summoned with "Vicious Emergence". This card inflicts "Piercing Damage". Once per turn, when this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon 1 "My Evil Pony" monster from your Graveyard in Defense Position. This card gains 400 ATK for every "My Evil Pony" monster you control except this card.
Ultra Rare/Ultimate Rare
SISP-EN024:
Vicious Emergence
Ritual Spell
This card is used to Ritual Summon "My Evil Pony, Ruler of the Vanquishing". You must also Tribute monsters whose Total Levels equal 9 or more from the field or your hand.
Common
SISP-EN023:
Self-Inflicted Pain
Normal Trap
Activate only when your opponent declares an attack on a face up "My Evil Pony" monster you control. Negate the attack and inflict damage to your opponent equal to the attacking monster's ATK.
Common
 
SISP-EN022:
My Evil Pony Scar Sting
DARK/Anti-Pegasus Pony/7/ATK 2400/DEF 2000
You can Special Summon this card from your hand if you control another face up Anti-Pegasus Pony-Type monster other than "My Evil Pony Scar Sting". This card can attack twice during the same Battle Phase. By discarding 1 card, negate the activation of a card effect that targets this card and destroy it.
Ultra Rare/Ultimate Rare
 
SISP-EN021:
My Evil Pony Torture Reaper
DARK/Anti-Pony/5/ATK 1600/DEF 1200
You can Special Summon this card by Tributing 1 "My Evil Pony" monster. If you Normal Summon this card, it gains 800 ATK (permanently).
Common
SISP-EN020:
Waning Evil
Normal Trap
Select 1 "My Evil Pony" monster your opponent controls. Its ATK is halved until the End Phase.
Common
SISP-EN019:
Waxing Evil
Normal Spell
Select 1 "My Evil Pony" monster you control and discard 1 "My Evil Pony" monster. The selected monster gains ATK equal to the discarded monster's until the End Phase.
Rare
 
SISP-EN018:
My Evil Pony Cursed
DARK/Anti-Pony/4/ATK 1600/DEF 1200
Once per turn, by discarding 1 card, you can take control of 1 face up monster your opponent controls with ATK equal to or less than this card's. If you use this effect, this card cannot attack this turn.
Common
SISP-EN017:
My Evil Pony Severe Bruising
DARK/Anti-Unicorn Pony/4/ATK 1600/DEF 1200
While you control another "My Evil Pony" monster other than "My Evil Pony Severe Bruising", this card cannot be targeted or destroyed by the effects of Spell Cards.
Rare
SISP-EN016:
Axe of Greediness
Equip Spell
Equip only to a monster your opponent controls. It loses 1000 ATK and 1 face up "My Evil Pony" monster you control gains ATK equal to the remaining ATK of the equipped monster during damage calculation only.
Rare
SISP-EN015:
Doombow
Continuous Trap
Each time a "My Evil Pony" monster is Summoned, put 1 "Doombow" Counter on this card. You can send this card you control to the Graveyard to Special Summon 1 "My Evil Pony" monster from your hand whose Level equals the number of "Doombow" Counters that were on this card when it was sent to the Graveyard this way.
Common
SISP-EN014:
My Evil Pony Malevolence
DARK/Anti-Pony/4/ATK 1600/DEF 1200
Control of this card or any other face up "My Evil Pony" monsters you control cannot switch.
Common
SISP-EN013:
My Evil Pony Peril Menace
DARK/Anti-Pony/Fusion/5/ATK 1600/DEF 1200
"My Evil Pony Malevolence"
+ "My Evil Pony Puncture Pain"
This card cannot be Special Summoned except by Fusion Summon with "Rainbow Fusion". This card's name is treated as "My Evil Pony Mint Strawberry". This card gains 300 ATK for every "My Evil Pony" monster in your Graveyard. When this card attacks, your opponent cannot activate Spell or Trap Cards until the end of the Damage Step.
Super Rare
SISP-EN012:
Darkest Hour
Normal Trap
Select the "My Evil Pony" monster you control with the highest ATK. Only it can attack this turn and when it attacks, destroy all Spell and Trap Cards your opponent controls.
Rare

1. Your opponent cannot chain "Mirror Force" or any other card that does not negate the attack of the monster selected by "Darkest Hour" because they'll be destroyed before activation.
SISP-EN011:
Painful Aftermath
Normal Trap
Activate only at the end of your Battle Phase. Inflict 200 damage to your opponent for each card on the field.
Common

1."Painful Aftermath" does not count towards its effect since it is no longer on the field when its effect resolves.
SISP-EN010:
My Evil Pony Scorching Carnage
DARK/Anti-Pony/10/ATK 4000/DEF 4000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by discarding 3 "My Evil Pony" monsters in your hand. By halving its ATK, it can attack your opponent directly. Once per turn, you can have 1 face up "My Evil Pony" monster you control gain 1000 ATK and a monster your opponent controls lose 1000 ATK during Damage Calculation only.
Ultra Rare/Ultimate Rare
SISP-EN009:
My Evil Pony Large Laceration
DARK/Anti-Pony/8/ATK 2400/DEF 400
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except when you control 2 or more "My Evil Pony" monsters. This card inflicts "Piercing Damage". Each time this card inflicts Battle Damage to your opponent, draw 1 card.
Super Rare

1. You can Special Summon "My Evil Pony Large Laceration" if you control another copy.
SISP-EN008:
Foreshadowing Doom
Normal Trap
Add 1 "My Evil Pony" monster from your deck to your hand.
Rare
SISP-EN007:
Evil Th
oughts
Normal Spell
Select and activate 1 of these effects: - Inflict 600 damage to your opponent for every face up "My Evil Pony" monster you control. - Monsters your opponent controls lose 400 ATK for every "My Evil Pony" monster in your hand.
Rare

1. The ATK lost this way is permanent.
SISP-EN006:
My Evil Pony Slasher
DARK/Anti-Pony/4/ATK 1600/DEF 1200
If you would Fusion Summon this turn, you can remove from play this card in your Graveyard to substitute for one of the Fusion Material Monsters. The Fusion Monster Fusion Summoned with this card can attack your opponent directly.
Common
SISP-EN005:
My Evil Pony Puncture Pain
DARK/Anti-Pony/4/ATK 1600/DEF 1200
This card can attack all monsters your opponent controls once each. If this card attacks, it is changed to Defense Position at the end of the Damage Step.
Common
SISP-EN004:
Sinister Smile
Counter Trap
Negate th
e activation of a Trap Card that would destroy a "My Evil Pony" monster(s) you control and destroy it.
Common
SISP-EN003:
Pain Initiation
Normal Spell
This card is treated as "Rainbow Fusion". Send to the Graveyard Fusion Material Monsters listed in a "My Evil Pony" Fusion Monster Card and Special Summon that Fusion Monster from your Extra Deck. This Special Summon is treated as a Fusion Summon. That monster gains 1000 ATK when it battles.
Rare

1. You send the Fusion Material monsters from your hand or field to the Graveyard.
SISP-EN002:
My Evil Pony Painbow Lash
DARK/Anti-Pony/4/ATK 1600/DEF 1200
Monsters your opponent controls lose 100 ATK x their Level. If this card is destroyed by battle and sent to the Graveyard by a monster with the same Level, you can Special Summon this card during the End Phase of this turn.
Super Rare
SISP-EN001:
My Evil Pony Doomsday
DARK/Anti-Pony/4/ATK 1600/DEF 1200
Once per turn, you can Special Summon 1 "My Evil Pony" monster from your hand in face up Defense Position. Monsters Special Summoned this way cannot be destroyed by card effects when they attack. Remove from play the monster that destroys this card by battle and sends it to the Graveyard.
Secret Rare/Ghost Rare

1. The effect to remove from play the monster that destroys "My Evil Pony Doomsday" by battle and sends it to the Graveyard does not target.
SISP-EN000:
My Evil Pony Painbow Slash
DARK/Fusion/5/ATK 1600/DEF 1200
"My Evil Pony Painbow Lash"
+ "My Evil Pony Puncture Pain"
 This card cannot be Special Summon except by Fusion Summon with "Rainbow Fusion". This card inflicts "Piercing Damage". This card cannot be destroyed by battle.
Secret Rare