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Nostalgic Rainbow Volume 14 (Page 3)
NR14-ENSE4: My Super Shiny Pony Patch LIGHT / Super Shiny Pony / Level 4 / ATK 1600 / DEF 1200 Once per turn, you can return the top card of your Graveyard that wasn't played this turn to your hand. Super Rare |
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Artwork: | http://www.furaffinity.net/view/11687564/ |
NR14-ENSE3: My Super Shiny Pony Avalonia LIGHT / Super Shiny Pony / Level 3 / ATK 800 / DEF 600 When this card is destroyed by a card effect and sent to the Graveyard, you can Special Summon it during the End Phase. Super Rare |
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Artwork: | http://www.furaffinity.net/view/11686626/ |
NR14-ENSE2: Green Shine Normal Spell Select 1 face-up Level 4 or lower "My Super Shiny Pony" monster you control. This turn, it can attack twice during the same Battle Phase. Super Rare |
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Artwork: | http://www.furaffinity.net/view/11685676/ |
NR14-ENSE1: Purple Shine Counter Trap Activate only when you control a face-up "My Super Shiny Pony" Fusion Monster. Negate the activation of a Spell, Trap or Effect Monster effect and destroy that card. Super Rare |
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Artwork: | http://www.furaffinity.net/view/11684925/ |
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NR14-EN059: Fortress of the Shiny Continuous Trap After activation, Special Summon this card to your side of the field as a Monster Card (LIGHT/Rock/4/ATK 0/DEF 2000). It cannot attack (This card is still treated as a Trap Card.). Common |
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Artwork: | http://www.furaffinity.net/view/11550166/ |
NR14-EN058: My Super Shiny Pony Clover LIGHT / Super Shiny Pony / Level 4 / ATK ? / DEF ? This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except when you control 2 or more "My Super Shiny Pony" monsters except "My Super Shiny Pony Clover". This card's ATK and DEF become half the ATK and DEF of all other "My Super Shiny Pony" monsters you control. Once per turn, you can select 1 Equip Spell Card your opponent controls and equip it to this card. Rare |
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Artwork: | http://www.furaffinity.net/view/11548885/ |
NR14-EN057: My Super Shiny Pony Bright Eyes LIGHT / Super Shiny Pony / Level 4 / ATK 1600 / DEF 1200 Once per turn, you can increase the Level of 1 face-up "My Super Shiny Pony" monster by 1. Common |
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Artwork: | http://www.furaffinity.net/view/11548235/ |
NR14-EN056: Gleaming Cage Normal Spell This card remains on the field for 3 of your opponent's turns. While this card is face-up on the field, "My Super Shiny Pony" monsters are unaffected by effects from Effect Monsters they destroy by battle. Common |
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Artwork: | http://www.furaffinity.net/view/11547666/ |
NR14-EN055: Streak-Free Shine Continuous Spell You can Fusion Summon without using Fusion Material Monsters. The effects of Fusion Monsters Fusion Summoned this way are negated and they cannot attack the turn they are Fusion Summoned. Common |
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Artwork: | http://www.furaffinity.net/view/11541652/ |
NR14-EN054: My Super Shiny Pony Starlight LIGHT / Super Shiny Pony / Level 4 / ATK 1600 / DEF 1200 If this face-up card is used as a Synchro Material Monster, gain 500 Life Points during each of your Standby Phases that you control the Synchro Monster that used this card as a Synchro Material Monster. Common |
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Artwork: | http://www.furaffinity.net/view/11540808/ |
NR14-EN053: My Super Shiny Pony Minty LIGHT / Super Shiny Pony / Level 4 / ATK 1600 / DEF 1200 This card's name is always treated as "My Little Pony Minty". Once per turn, if you control no other cards, you can activate 1 Trap Card from your hand. Common |
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Artwork: | http://www.furaffinity.net/view/11535743/ |
NR14-EN052: Fusion Flame Normal Trap Activate only when a "My Super Shiny Pony" Fusion Monster is destroyed by a card effect and sent to the Graveyard. Inflict damage to your opponent equal to that monster's Level x 400. Common |
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Artwork: | http://www.furaffinity.net/view/11534643/ |
NR14-EN051: Recharging Light Normal Spell Return 3 of of your removed from play "My Super Shiny Pony" monsters to your Graveyard. Common |
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Artwork: | http://www.furaffinity.net/view/11525607/ |
NR14-EN050: My Super Shiny Pony Melody LIGHT / Super Shiny Pony / Level 4 / ATK 1600 / DEF 1200 If this face-up card is sent to the Graveyard, you can remove from play 1 "Jamming Session" in your Graveyard to Special Summon this card. Common |
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Artwork: | http://www.furaffinity.net/view/11524680/ |
NR14-EN049: My Super Shiny Pony Rainbow Dash LIGHT / Super Shiny Pony / Level 4 / ATK 1600 / DEF 1200 While "Force of 7" is in your Graveyard, this face-up card's ATK and DEF become double its original ATK and DEF during the Damage Step when it battles. Common |
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Artwork: | http://www.furaffinity.net/view/11517730/ |
NR14-EN048: Red Shine Normal Spell Select 1 "My Super Shiny Pony" monster you control. Your opponent Special Summons 1 FIRE monster from their Deck and your selected monster gains ATK equal to the Special Summoned monster's ATK until the End Phase. Common |
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Artwork: | http://www.furaffinity.net/view/11516647/ |
NR14-EN047: Light Coating Normal Trap Activate only when a face-up Attack Position "My Super Shiny Pony" monster with 800 or less ATK is selected as an attack target. Change it to Defense Position, then destroy the attacking monster. Common |
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Artwork: | http://www.furaffinity.net/view/11515750/ |
NR14-EN046: My Super Shiny Pony Crystal Delight LIGHT / Super Shiny Pegasus Pony / Level 3 / ATK 800 / DEF 600 Once per turn, if you control 2 other Super Shiny Pegasus Pony-Type monsters except "My Super Shiny Pony Crystal Delight", you can make this face-up card's ATK become three times its original ATK and it can attack your opponent directly. Both effects last until the End Phase. Common |
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Artwork: | http://www.furaffinity.net/view/11514917/ |
NR14-EN045: My Super Shiny Pony Tree Top LIGHT / Super Shiny Pony / Level 4 / ATK 1600 / DEF 1200 Once per turn, you can switch this face-up card's ATK and DEF. if its DEF becomes its ATK by this effect, it gains 1000 ATK until the End Phase. Common |
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Artwork: | http://www.furaffinity.net/view/11509279/ |
NR14-EN044: Crevice to the Light Normal Spell Add 1 "Super Shining Force" from your Deck to your hand. It cannot be played this turn. You can only activate 1 "Crevice to the Light" per turn. Common |
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Artwork: | http://www.furaffinity.net/view/11508104/ |
NR14-EN043: Shine Gate Continuous Trap Each time the Battle Position of a "My Super Shiny Pony" monster you control changes, put 1 Luster Counter on this card. You can send this face-up card with 3 or more Luster Counters to have all "My Super Shiny Pony" monsters you control gain 400 ATK for each Luster counter that was on this card when it was sent to the Graveyard until the end of your next turn. Common |
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Artwork: | http://www.furaffinity.net/view/11507197/ |
NR14-EN042: My Super Shiny Pony Sunshone LIGHT / Super Shiny Unicorn Pony / Level 4 / ATK 1600 / DEF 1200 During your opponent's Battle Phase, if your monster was not destroyed by battle from the first attack, you can negate the second attack from your opponent's monster. Common |
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Artwork: | http://www.furaffinity.net/view/11506431/ |
NR14-EN041: My Super Shiny Pony Rocky Road Sundae LIGHT / Super Shiny Pegasus Pony / Level 4 / ATK 1600 / DEF 1200 This face-up card cannot be destroyed by battle with a Level 4 monster. Common |
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Artwork: | http://www.furaffinity.net/view/11501121/ |
NR14-EN040: Luster Cannon Equip Spell Equip only to a "My Super Shiny Pony" monster. It gains 300 ATK. When this face-up card is destroyed and sent to the Graveyard, you can discard 1 card to return this card to your hand. Common |
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Artwork: | http://www.furaffinity.net/view/11500102/ |