Card Type(s) shown:
Effect Monster
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Spell Card
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Trap Card
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LMPN-EN099:
My Luminous Pony August Breeze
LIGHT | Luminous Pony | Level 8 | ATK ? | DEF ?
The ATK and DEF of this card become its level x 600. Each time it
destroys a monster by battle and sends it to the Graveyard, it gains the
destroyed monster’s level. During each of your End Phases, send the top
3 cards from your deck to the Graveyard.
(Ultra Rare)
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LMPN-EN098:
My Luminous Pony Windy Wisp
LIGHT | Luminous Pony | Level 10 | ATK 1600 | DEF 1200
This card cannot be destroyed by battle (with Damage Calculation). This
card can attack your opponent directly. When this card inflicts Battle
Damage to your opponent, draw 2 cards.
(Ultra Rare)
~ Rulings ~
1. You cannot attack with "My Luminous Pony Windy Wisp" if you have less than 2 cards in your Deck because the effect to draw 2 cards is not
mandatory.
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LMPN-EN097:
My Luminous Pony Dream Blue
LIGHT | Luminous Pony | Level 6 | ATK 1600 | DEF 1200
You can discard 1 card to destroy 1 card your opponent controls. If it
was a monster, inflict 1000 damage to your opponent.
(Ultra Rare)
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LMPN-EN096:
Luminous Healing
Normal Trap
Gain 1000 Life Points for every “My Luminous Pony” monster removed from
play, in your Graveyard or you control.
(Ultra Rare)
~ Rulings ~
1. You will not gain Life Points for face down "My
Luminous Pony" monsters you control.
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LMPN-EN095:
Solar Overload
Continuous Trap
All “My Luminous Pony” monsters you control gain the ATK of the monsters
they battle. If this card is removed from the field, destroy all
monsters affected by this effect.
(Ultra Rare)
~ Rulings ~
1.
The affected monster(s) will still be destroyed even if they are
flipped face down before being destroyed.
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LMPN-EN094:
Grave of Destruction
Normal Spell
Activate only when there are at least 5 “My Luminous Pony” monsters in
your Graveyard. Inflict damage to your opponent equal to the number of
those monsters in your Graveyard x 700.
(Ultra Rare)
~ Rulings ~
1. If the number of Luminous Ponies in your Graveyard decreases
to less than 5, you deal damage equal to the number still in the
Graveyard because this card's conditions were met up until its effect
went to resolve.
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LMPN-EN093:
My Luminous Pony Sand Dollar
LIGHT | Luminous Pony | Level 8 | ATK 3200 | DEF 2400
This card cannot be Normal Summoned or Set. This card cannot be Special
Summoned except by removing from play 4 “My Luminous Pony” monsters in
your Graveyard. Once per turn, you can pay 1000 Life Points to destroy
all non-“My Luminous Pony” cards on the field.
(Ultra Rare)
~ Rulings ~
1. Removing from play "My Luminous Pony" monsters in your Graveyard
is part of this card's summoning requirement. It is not a cost.
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LMPN-EN092:
My Luminous Pony Desert Blossom
LIGHT | Luminous Pony | Level 5 | ATK 1600 | DEF 1200
The ATK of all monsters your opponent controls is halved. This card
cannot be destroyed by the effects of Trap Cards. The Battle Damage this
card inflicts is doubled.
(Ultra Rare)
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LMPN-EN091:
My Luminous Pony Garden Wishes
LIGHT | Luminous Pony | Level 4 | ATK 1600 | DEF 1200
This card cannot be Special Summoned. “My Luminous Pony” monsters cannot
be destroyed by card effects. During each of your End Phases, send the
top 3 cards from your deck to the Graveyard.
(Ultra Rare)
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LMPN-EN090:
Solar Rejuvenation
Normal Spell
Shuffle 5 “My Luminous Pony” monsters from your Graveyard to your deck.
Then draw 3 cards.
(Ultra Rare)
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LMPN-EN089:
Solar Panel Installation - T
Continuous Spell
Place this card on the field only by the effect of “The Prism of Light”.
(Common)
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LMPN-EN088:
Solar Panel Installation - H
Continuous Spell
Place this card on the field only by the effect of “The Prism of Light”.
(Common)
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LMPN-EN087:
My Luminous Pony December Poinsettia
LIGHT | Luminous Pony | Level 5 | ATK 1600 | DEF 1200
You can send the top 2 cards from your deck to the Graveyard to Special
Summon this card from your hand. A monster that battles this card with a
higher level than this card’s loses ATK equal to the difference x 200.
(Rare)
~ Rulings ~
1. If the attack target's or "My Luminous Pony December Poinsettia"
's level changes such that one or both are not higher, the monster "My
Luminous Pony December Poinsettia" battles with does not lose ATK.
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LMPN-EN086:
My Luminous Pony April Daisy
LIGHT | Luminous Pony | Level 4 | ATK 1600 | DEF 1200
“My Luminous Pony” monsters cannot be destroyed by effects that target
them. During each of your End Phases, send the top card of your deck to
the Graveyard.
(Rare)
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LMPN-EN085:
My Luminous Pony Bumbleberry
LIGHT | Luminous Pony | Level 6 | ATK 1600 | DEF 1200
Once per turn, you can halve the ATK of this card to halve the ATK of an
opponent’s monster by the same amount. During each of your End Phases,
send the top 6 cards from your deck to the Graveyard.
(Common)
~ Rulings ~
1. If the ATK of "My Luminous Pony Bumbleberry" reaches a number
that cannot be divided evenly, round down the result.
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LMPN-EN084:
Solar Panel Installation - G
Continuous Spell
Place this card on the field only by the effect of “The Prism of Light”.
(Common)
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LMPN-EN083:
Solar Panel Installation - I
Continuous Spell
Place this card on the field only by the effect of “The Prism of Light”.
(Common)
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LMPN-EN082:
The Prism of Light
Continuous Trap
During each of your End Phases, place the next “Solar Panel
Installation” card from your hand or deck in your next open Spell and
Trap Card Zone. When all of the “Solar Panel Installation” cards and
this card are face up on your side of the field, you win the duel but if
any of the “Solar Panel Installation” cards or this card is destroyed,
destroy all remaining cards.
(Common)
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LMPN-EN081:
My Luminous Pony Lavender Lake
LIGHT | Luminous Pony | Level 11 | ATK ? | DEF ?
This card cannot be Normal Summoned or Set. This card cannot be Special
Summoned except by discarding your hand and sending the top 5 cards from
your deck to the Graveyard. This card’s ATK and DEF become the number of
cards you sent to the Graveyard this way x 1000. This card cannot attack
the same turn it is summoned. Negate the effect of an opponent’s card
that targets this card and destroy it.
(Super Rare)
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LMPN-EN080:
My Luminous Pony Tropical Surprise
LIGHT | Luminous Pony | Level 8 | ATK ? | DEF ?
This card cannot be Normal Summoned or Set. This card cannot be Special
Summoned except by removing from play at least 2 “My Luminous Pony”
monsters in your Graveyard. This card’s ATK and DEF become the number of
“My Luminous Pony” monsters you removed to summon this card x 800. If
this card would be targeted by an effect, you can send the top 4 cards
from your deck to the Graveyard to negate the activation of the card
targeting this card and destroy it.
(Super Rare)
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LMPN-EN079:
My Luminous Pony Royal Ribbon
LIGHT | Luminous Pony | Level 8 | ATK ? | DEF 1200
This card’s ATK is equal to the number of “My Luminous Pony” monsters
you control x 800 except this card. Once per turn, you can send a number
of cards from your deck to the Graveyard to Special Summon 1 “My
Luminous Pony” monster from your hand whose level equals the number of
cards you sent. The summoned monster cannot attack this turn.
(Super Rare)
~ Rulings ~
1. Sending cards from your Deck to the Graveyard is a cost to
activate "My Luminous Pony Royal Ribbon's effect.
2. If you do not have enough cards in your Deck to Special Summon a
"My Luminous Pony" monster from your hand, you cannot Special Summon
that "My Luminous Pony" monster with the effect of "My Luminous Pony
Royal Ribbon".
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LMPN-EN078:
Pot of Luminosity
Normal Spell
Pick up cards until you pick up 2 “My Luminous Pony” monsters. Then send
a number of cards from your deck to the Graveyard equal to the number
picked up before the 2 “My Luminous Pony” monsters. The “My Luminous
Pony” monsters cannot be used this turn.
(Rare)
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LMPN-EN077:
Solar Charge
Normal Spell
Draw 2 cards, then remove from play 1 “My Luminous Pony” monster from
your hand. If you cannot, discard your
hand.
(Ultra Rare)
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LMPN-EN076:
Light Reduction
Normal Spell
Pay 1000 Life Points. Downgrade the levels of all monsters in your hand
by 3 until the End Phase.
Random
(Ultra Rare)
~ Rulings ~
1. If any monsters in your hand have a Level less than 3, their
Levels are treated as Level 1.
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LMPN-EN075:
My Luminous Pony Candy Heart
LIGHT | Luminous Pony | Level 7 | ATK 1600 | DEF 1200
You can Tribute Summon this card with 1 Tribute by tributing 1 “My
Luminous Pony” monster. If you Tribute Summon this card successfully,
double this card’s ATK. During each for your End Phases, send the top 3
cards from your deck to the Graveyard.
(Super Rare)
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LMPN-EN074:
My Luminous Pony Lovely Ladybug
LIGHT | Luminous Pony | Level 8 | ATK 1600 | DEF 1200
Once per turn, you can activate 1 of these effects: ● Change the Battle
Position of a monster your opponent controls. ● Halve the ATK of a face
up monster your opponent controls whose ATK is at least 500 more ATK
than this card’s.
● Select 1 monster your opponent controls. Your
opponent takes damage equal to its level
x 200. During each of your End
Phases, send the top 2 cards from your deck to the Graveyard.
(Rare)
~ Rulings ~
1. If the ATK of either this card, the monster you halve its ATK
with "My Luminous Pony Lovely Ladybug" or both cards changes so that the
ATK difference is less than 500, you will not halve the ATK of the
selected monster.
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LMPN-EN073:
My Luminous Pony Glitter Glide
LIGHT | Luminous Pony | Level 3 | ATK 1600 | DEF 1200
By halving this card’s ATK, this card can attack your opponent directly.
You can send the top 2 cards from your deck to the Graveyard to have
this card attack once again in a row but it’s ATK remains halved this
turn if you do.
(Rare)
~ Rulings ~
1.
You can also attack directly again by sending the top 2 cards
from your Deck to the Graveyard by halving its ATK again.
2.
If you choose not to attack again, its ATK will only
remain halved until the End Phase.
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LMPN-EN072:
Light Fissure
Normal Spell
Select 1 “My Luminous Pony” monster you control. Destroy 1 face up
monster your opponent controls with ATK equal to or less than the ATK of
the selected monster(if it is a tie, you get to choose).
(Rare)
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LMPN-EN071:
Light of Destruction
Normal Trap
Activate only when you control at least 3 “My Luminous Pony” monsters.
Destroy all monsters on the field except those “My Luminous Pony”
monsters.
(Rare)
~ Rulings ~
1. Even if "My Luminous Pony" monsters leave the field such
that you control less than 3, you still destroy all other monsters on
the field.
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LMPN-EN070:
Light Saber
Equip Spell
Equip only to a “My Luminous Pony” monster. It gains ATK equal to its
level x 100. If this card would be destroyed, you can send the top 2
cards from your deck to the Graveyard instead.
(Common)
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LMPN-EN069:
My Luminous Pony Star Flower
LIGHT | Luminous Pony | Level 5 | ATK 1600 | DEF 1200
If all the monsters your opponent controls are Attack Position LIGHT
monsters, this card can attack your opponent directly. During each of
your End Phases, send the top 3 cards from your deck to the Graveyard.
(Rare)
~ Rulings ~
1. You can attack directly if all monsters your opponent controls
are being treated as LIGHT monsters by the effect of "DNA Transplant".
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LMPN-EN068:
My Luminous Pony Midnight Dream
LIGHT | Luminous Pony | Level 7 | ATK 1600 | DEF 1200
This card cannot be Normal Summoned or Set. This card cannot be Special
Summoned except by removing from play the top 5 cards of your deck. For
every “My Luminous Pony” monster you removed this way, inflict 400
damage to your opponent during each of your End Phases.
(Common)
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LMPN-EN067:
My Luminous Pony Yesterdaisy
LIGHT | Luminous Pony | Level 6 | ATK 1600 | DEF 1200
If there is a monster in your Graveyard with a level equal to this
card’s, you can Normal Summon this card without tributing.
(Common)
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LMPN-EN066:
Solar Power
Normal Trap
Select 1 “My Luminous Pony” monster you control that is not equipped
with any cards. While you control another LIGHT monster, the selected
monster’s ATK is doubled. When it battles a DARK monster, its ATK is
halved.
(Rare)
~ Rulings ~
1. The selected monster's ATK is halved when it battles a DARK
monster, not the DARK monster's ATK.
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LMPN-EN065:
Fluorescent Lighting
Continuous Trap
Special Summon 1 “My Luminous Pony” monster from your Graveyard and send
the top card of your deck to the Graveyard. If this card is destroyed,
destroy the monster. If the monster is destroyed, destroy this card.
(Rare)
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LMPN-EN064:
Luminous Sword
Equip Spell
Equip only to a “My Luminous Pony” monster. It gains ATK equal to the
level of the monster it battles x 200.
(Common)
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LMPN-EN063:
My Luminous Pony Toboggan
LIGHT | Luminous Pony | Level 6 | ATK 1600 | DEF 1200
This card is unaffected by card effects that prevent it from attacking.
During each of your End Phases, send the top 2 cards from your deck to
the Graveyard.
(Rare)
~ Rulings ~
1. You still will not be able to attack if your opponent controls
"Gravekeeper's Servant" and you have no cards left in your Deck or when
your opponent also controls "Macro Cosmos" because Gravekeeper's Servant
affects the opponent not "My Luminous Pony Toboggan".
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LMPN-EN062:
My Luminous Pony Yours Truly
LIGHT | Luminous Pony | Level 10 | ATK 3200 | DEF 2400
This card cannot be Special Summoned. This card cannot be targeted by
effects your opponent controls. If this card attacks, it is changed to
Defense Position at the end of the Damage Step.
(Super Rare)
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LMPN-EN061:
My Luminous Pony Pineapple Paradise
LIGHT | Luminous
Pony | Level 10 | ATK 3200 | DEF 2400
This card cannot be Special Summoned except when you have exactly 4 “My
Luminous Pony” monsters in your Graveyard. You can send the top 7 cards
from your deck to the Graveyard to destroy all other cards on the field.
(Ultra Rare)
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LMPN-EN060:
Light Cycle
Continuous Spell
Once per turn, you can discard your entire hand, then Special Summon a
number of “My Luminous Pony” monsters from your Graveyard equal to or
less than the number of cards you discarded.
(Rare)
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LMPN-EN059:
Light Coil
Equip Spell
Equip only to a monster your opponent controls. It is changed to Defense
Position and its position cannot be changed.
(Rare)
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LMPN-EN058:
Light Tornado
Normal Spell
Destroy 1 Spell or Trap Card for every Level 6 or higher “My Luminous
Pony” monster you control.
(Common)
~ Rulings ~
1. If one of your monsters that isn't Level 6+ or becomes Level 6+
when this card resolves, then it will count for the effect of "Light
Tornado".
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LMPN-EN057:
My Luminous Pony Sweetsong
LIGHT | Luminous Pony | Level 4 | ATK 1600 | DEF 1200
Once per turn, you can change this card’s Battle Position. Depending on
what Battle Position this card changed to, activate 1 of these effects:
● Attack Position: Destroy 1 card your opponent controls.
● Defense
Position: Your opponent discards 1 random card.
(Common)
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LMPN-EN056:
My Luminous Pony Sapphire Shores
LIGHT | Luminous Pony | Level 8 | ATK 1600 | DEF 1200
Once per turn, you can send the top 5 cards from your deck to the
Graveyard. For every non-Luminous Pony-Type monster you sent to the
Graveyard this way, this card gains 400 ATK.
(Super Rare)
~ Rulings ~
1. "My Luminous Pony Sapphire Shores" gains 400 ATK for each Spell,
Trap or non-"My Luminous Pony" monster sent to the Graveyard for its
effect.
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LMPN-EN055:
My Luminous Pony Star Dasher
LIGHT | Luminous Pony | Level 9 | ATK 1600 | DEF 1200
This card cannot be Normal Summoned or Set. This card cannot be Special
Summoned except by removing from play 3 “My Luminous Pony” monsters in
your Graveyard. Once per turn, you can send the top 5 cards from your deck to the Graveyard to destroy all monsters
your opponent controls.
(Super Rare)
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LMPN-EN054:
Assault of the Luminous Ponies
Normal Spell
Pay 2000 Life Points. Special Summon as many “My Luminous Pony” monsters
as possible from your hand
or deck to your side of the field. They can attack your opponent
directly but their effect(s) are negated and they are destroyed during
the End Phase.
(Ultra Rare)
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LMPN-EN053:
Light Charge
Normal Trap
Activate only when a “My Luminous Pony” monster you control battles a
FIRE, LIGHT or Pyro-Type monster. Double the ATK of your attacked “My
Luminous Pony” monster until the End Phase. Your opponent draws 1 card.
(Super Rare)
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LMPN-EN052:
Light Imprisonment
Normal Trap
Activate only when a “My Luminous Pony” monster you control is attacked.
Remove from play the attacking monster.
(Super Rare)
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LMPN-EN051:
My Luminous Pony Seaspray
LIGHT | Luminous Pony | Level 4 | ATK 1600 | DEF 1200
In addition to a regular attack, this card can attack once more for
every WATER monster on the field. During each of your End Phases, send
the top 4 cards from your deck to the Graveyard.
(Rare)
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LMPN-EN050:
My Luminous Pony Summer Berry
LIGHT | Luminous Pony | Level 4 | ATK 1600 | DEF 1200
Once per turn, you can flip this card into face down Defense Position.
When this card is Flip Summoned, destroy 1 card on the field then send
the top 3 cards from your deck to the Graveyard. This card cannot attack
this turn if this effect is used.
(Common)
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LMPN-EN049:
My Luminous Pony Juniper Jade
LIGHT | Luminous Pony | Level 5 | ATK 1600 | DEF 1200
You can discard 1 card to Special Summon
this card from your hand. This summoning cannot be chained to by your
opponent. During each of your End Phases, send the top 2 cards from your
deck to the Graveyard.
(Common)
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LMPN-EN048:
Light Sphere
Quick-Play Spell
Special Summon 1 of your removed from
play “My Luminous Pony” monsters. Send the top 3 cards from your deck to
the Graveyard.
(Common)
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LMPN-EN047:
Black Hole
Normal Trap
Remove from play all cards on the field.
Draw 1 card for every removed from play “My Luminous Pony” monster you controlled. Send the
top 6 cards from your deck to the Graveyard. You cannot conduct your
Battle Phase this turn.
(Ultra Rare)
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LMPN-EN046:
Luminous Fire
Continuous Trap
Each time a “My Luminous Pony” monster
is sent to the Graveyard by a “My Luminous Pony” monster effect,
depending on its Level, activate 1 of these effects: ● 1-4: Inflict 500
damage to your opponent. ● 5-6: Inflict 1000 damage to your opponent.
● 7+: Inflict 1500 damage to your opponent.
(Super Rare)
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LMPN-EN045:
My Luminous Pony Sweet Breeze
LIGHT | Luminous Pony | Level 3 | ATK 1600 | DEF 1200
You can negate the attack of a WIND
monster that attacks this card. During each of your End Phases, send the
top 2 cards from your deck to the Graveyard.
(Common)
~ Rulings ~
1.
You can negate the attack of monsters whose printed Attributes aren't
WIND but are also treated as WIND such as "Dark Simorgh".
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LMPN-EN044:
My Luminous Pony Heather Winds
LIGHT | Luminous Pony | Level 6 | ATK 1600 | DEF 1200
If this card battles a monster, destroy
the monster without damage calculation. During each of your End Phases,
send the top 4 cards from your deck to the Graveyard.
(Super Rare)
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LMPN-EN043:
My Luminous Pony Gardenia Glow
LIGHT | Luminous Pony | Level 6 | ATK 1600 | DEF 1200
Negate the effects of DARK monsters that
target this card and destroy them. This card gains 500 ATK each time a
DARK monster’s effect is negated. During each of your End Phases, send
the top card from your deck to the Graveyard.
(Super Rare)
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LMPN-EN042:
Light Prism
Normal Trap
Activate only when your opponent
declares an attack. Negate the attack and roll 1 six-sided die, treating
all Monster Card Zones your opponent controls as 1-5 counting from your
right. The attacking monster attacks the monster in the numbered zone
instead. If no monster is in the numbered zone, roll again.
(Rare)
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LMPN-EN041:
Light Portal
Normal Spell
Send to the Graveyard Fusion Material Monsters listed on a “My
Luminous Pony” Fusion Monster Card and Special Summon that monster from
your Extra Deck. This Special Summon is treated as a Fusion Summon.
(Common)
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LMPN-EN040:
Ring of Light
Normal Trap
Activate only by selecting 1 “My
Luminous Pony” monster you control. Destroy 1 monster your opponent
controls whose ATK is higher than the selected monster’s.
(Rare)
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LMPN-EN039:
My Luminous Pony Thistle Whistle
LIGHT | Luminous Pegasus Pony | Level 7 | ATK
1600 | DEF 1200
This card cannot be destroyed by battle
(with damage calculation). If your opponent controls a monster and you
control no monsters, you can Special Summon this card from your hand.
This card can attack your opponent directly but is changed to Defense
Position at the end of the Damage Step. During each of your End Phases,
send the top 5 cards from your deck to the Graveyard.
(Ultra Rare)
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LMPN-EN038:
My Luminous Pony Cheerilee
LIGHT | Luminous Pony | Level 4 | ATK 1600 | DEF 1200
Once per turn, if a “My Luminous Pony”
monster is sent to the Graveyard by a card effect you control, you can
Special Summon it. This card cannot attack if this effect is used.
(Common)
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LMPN-EN037:
My Luminous Pony Rainbow Flash
LIGHT | Luminous Pony & Fusion | Level 4 | ATK
1600 | DEF 1200
“My Luminous Pony Rainbow Dash”
+ “My
Luminous Pony Pinkie Pie”
This card cannot be Special Summoned
except by Fusion Summon. This card gains 300 ATK for every LIGHT monster
on the field. This card inflicts “Piercing Damage”. During each of your
End Phases, send the top 3 cards from your deck to the Graveyard.
(Super Rare)
~ Rulings ~
1. "Piercing Damage" means that when the monster attacks with more
ATK than its Defense Position attack target, the difference is inflicted
to your opponent's Life Points.
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LMPN-EN036:
Light Vortex
Normal Spell
Discard 2 cards. Remove from play all
face up cards your opponent controls. You cannot declare an attack this
turn.
(Super Rare)
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LMPN-EN035:
Revealing Light
Normal Spell
Look at all face down cards your
opponent controls until the End Phase.
(Common)
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LMPN-EN034:
Lightning Shower
Normal Spell
Select 1 “My Luminous Pony” monster.
Destroy all face up monsters your opponent controls. The selected
monster cannot attack this turn.
(Super Rare)
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LMPN-EN033:
My Luminous Pony Spring Fever
LIGHT | Luminous Pony | Level 6 | ATK 1600 | DEF 1200
This card cannot be Special Summoned.
You can discard 1 card to Special Summon 1 “My Luminous Pony” monster
from your Graveyard. The summoned monster’s effect(s) are negated and it
cannot attack this turn.
(Rare)
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LMPN-EN032:
My Luminous Pony Fizzy Pop
LIGHT | Luminous Pony | Level 5 | ATK 1600 | DEF 1200
The ATK of a DARK monster that battles
this card becomes 0 during damage calculation. If this card battles
another LIGHT monster, the attacked LIGHT monster loses 1000 ATK during
damage calculation only.
(Super Rare)
~ Rulings ~
1. If this card battles another "My Luminous Pony Fizzy Pop", both
monsters lose 1000 ATK during damage calculation.
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LMPN-EN031:
My Luminous Pony Shell-Belle
LIGHT | Luminous Pony | Level 4 | ATK 1600 | DEF 1200
This card cannot attack another “My
Luminous Pony” monster. If this card battles a LIGHT monster, it gains
1000 ATK during damage calculation only.
(Rare)
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LMPN-EN030:
Light Fortress
Continuous Spell
After activation, this card is treated
as monster (LIGHT/Rock/8/ATK 0/DEF 3500) and is Special
Summoned to your side of the field. Monsters your opponent controls
cannot select another monster you control as an attack target. This card
is still treated as a Spell Card.
(Ultra Rare)
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LMPN-EN029:
Light Column
Continuous Trap
Once per turn, you can put 1 “Light
Column Counter” on this card. If a “My Luminous Pony” monster you
control would be destroyed by battle, you can remove 1 “Light Column
Counter from this card instead.
(Common)
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LMPN-EN028:
Light Circle
Continuous Trap
Each time a “My Luminous Pony”
monster(s) is destroyed and sent to the Graveyard, remove from play the
top card of your opponent’s deck.
(Common)
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LMPN-EN027:
My Luminous Pony Star Shimmer
LIGHT | Luminous Pony | Level 4 | ATK 1600 | DEF 1200
This card cannot be Normal Summoned or
Set. This card cannot be Special Summoned except by removing from play 1
“My Luminous Pony” monster in your Graveyard. This card cannot be
destroyed by battle from a monster with ATK equal to or higher than this
card’s.
(Rare)
~ Rulings ~
1. Battle Damage is still applied normally if "My Luminous Pony
Star Shimmer" battles a weaker monster.
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LMPN-EN026:
My Luminous Pony Silver Song
LIGHT | Luminous Pony | Level 4 | ATK 1600 |
DEF 1200
If this card was Special Summoned by a
card effect, activate 1 of these effects depending on the card effect: ●
“My Luminous Pony” monster: Draw 1 card.
● Other: Gain 1000 Life Points.
(Rare)
~ Rulings ~
1. If your opponent Special Summons this card to their side of the
field, they apply the appropriate effect to activate.
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LMPN-EN025:
My Luminous Pony Bashful Bonnet
LIGHT | Luminous Pony | Level 4 | ATK 1600 | DEF 1200
Once per turn, you can send 1 “My
Luminous Pony” monster from your deck to the Graveyard to draw 1 card.
(Rare)
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LMPN-EN024:
The Dog Days of Summer
Normal Spell
Select 1 “My Luminous Pony” monster you
control. It cannot be targeted by card effects your opponent controls
until the End Phase.
(Super Rare)
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LMPN-EN023:
Blistering Heat
Continuous Spell
All non-LIGHT monsters lose 500 ATK
while LIGHT monsters gain 500 ATK.
(Common)
~ Rulings ~
1.
If a monster's printed attribute is LIGHT but its effect also treats
its attribute as DARK like "Light and Darkness Dragon", it will gain 500
ATK, then lose 500 ATK.
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LMPN-EN022:
Harmful Rays
Continuous Trap
Each time a “My Luminous Pony” monster
you control is destroyed by battle and sent to the Graveyard, your
opponent takes damage equal to the destroyed monster’s Level x 400.
(Rare)
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LMPN-EN021:
My Luminous Pony April Mist
LIGHT | Luminous Pony | Level 7 | ATK 1600 | DEF 1200
If your opponent controls a monster, you
can Tribute Summon this card with 1 Tribute. If you Tribute Summon this
card with 2 Tributes, its ATK and DEF are doubled.
(Super Rare)
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LMPN-EN020:
My Luminous Pony Kimono
LIGHT | Luminous Pony | Level 4 | ATK 1600 |
DEF 1200
Once per turn, if this card is attacked,
you can redirect that attack to an opponent’s monster(except the
attacking monster).
(Rare)
~ Rulings ~
1. You cannot activate the effect if your opponent's only other
monster is a monster whose effect prevents them from being selected as
an attack target.
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LMPN-EN019:
My Luminous Pony Sweetberry
LIGHT | Luminous Pony | Level 3 | ATK 1600 | DEF 1200
This card cannot be Normal Summoned or
Set. This card cannot be Special Summoned except by removing from play 2
“My Luminous Pony” monsters in your Graveyard. You can send the top 2
cards from your deck to the Graveyard to destroy 2 cards your opponent
controls.
(Super Rare)
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LMPN-EN018:
Light at the End of the Duel
Normal Trap
Activate only by paying 1000 Life Points
when your opponent’s Life Points are less than the ATK of the weakest
monster you control. Your monster(s) can attack your opponent directly
this turn.
(Rare)
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LMPN-EN017:
Gamma Rays
Continuous Trap
All “My Luminous Pony” monsters gain 500
ATK for every other “My Luminous Pony” monster you control.
(Super Rare)
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LMPN-EN016:
Magnifying Glass
Continuous Spell
“My Luminous Pony” monsters inflict
“Piercing Damage”.
(Rare)
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LMPN-EN015:
My Luminous Pony Toola-Roola
LIGHT | Luminous Pony | Level 4 | ATK 1600 | DEF 1200
Once per turn, you can send the top 2
cards from your deck to the Graveyard to destroy 2 cards your opponent
controls. This card cannot attack this turn if you use this effect.
(Rare)
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LMPN-EN014:
My Luminous Pony May Lily of the Valley
LIGHT | Luminous Pony | Level 3 | ATK 1600 | DEF 1200
If you do not control any “My Luminous
Pony” monsters except this card, destroy this card. The ATK of a monster
that battles this card is halved during Damage calculation only.
If this card was sent to the Graveyard by a “My Luminous Pony”
monster effect, Special Summon it.
(Super Rare)
~ Rulings ~
1. You cannot Special Summon this card if it was sent to the
Graveyard by its own effect.
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LMPN-EN013:
My Luminous Pony Skywishes
LIGHT | Luminous Pony | Level 6 | ATK 1600 | DEF 1200
Once per turn, you can activate 1 of
these effects: ● Special Summon 1 “My Luminous Pony” monster from your
hand or deck. It cannot attack. ● Draw 1 card. ● Inflict damage to your
opponent equal to the number of “My Luminous Pony” monsters you control
x 400. If any of these effects are applied, send the top 3 cards from
your deck to the Graveyard.
(Ultra Rare)
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LMPN-EN012:
Ray of Pain
Continuous Trap
Each time a “My Luminous Pony” monster
is sent to the Graveyard by a “My Luminous Pony” monster effect, inflict
damage to your opponent equal to the level of the monster(s) x 200.
(Common)
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LMPN-EN011:
Light Refraction
Normal Trap
Activate only when a LIGHT monster you
control is attacked. Destroy all non-LIGHT monsters on the field.
(Super Rare)
~ Rulings ~
1. Face down monsters are also destroyed as a result of "Light
Refraction" even if they are LIGHT monsters.
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LMPN-EN010:
The Light of Life
Continuous Spell
“My Luminous Pony” monsters cannot be
flipped face down. During each of your End Phases, send the top card of
your deck to the Graveyard or destroy this card.
(Common)
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LMPN-EN009:
My Luminous Pony Waterfire
LIGHT | Luminous Pony | Level 7 | ATK 1600 | DEF 1200
You can Special Summon this card from
your hand if your opponent controls a WATER and a FIRE monster. If this
card battles a WATER or FIRE monster, double this card’s ATK during
Damage calculation only. During each of your End Phases, send the top 2
cards from your deck to the Graveyard.
(Super Rare)
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LMPN-EN008:
My Luminous Pony Petal Blossom
LIGHT | Luminous Pony | Level 5 | ATK 1600 | DEF 1200
Control of this card cannot switch. This
card cannot be attacked. During each of your End Phases, send the top 2
cards from your deck to the Graveyard.
(Super Rare)
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LMPN-EN007:
My Luminous Pony Starbeam
LIGHT | Luminous Pony | Level 4 | ATK 1600 | DEF 1200
If you control no LIGHT monsters, you
can Special Summon this card from your hand. Once per turn, you can
destroy 1 monster on the field. If you do, send the top 3 cards from
your deck to the Graveyard during your End Phase.
(Ultra Rare)
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LMPN-EN006:
Sunlight
Field Spell
All “My Luminous Pony” monsters gain 300
ATK for every other LIGHT monster on the field.
(Rare)
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LMPN-EN005:
Even Steven
Continuous Trap
Each time cards are sent from your deck
to the Graveyard, your opponent must send an equal number from the top
of his or her’s deck to the Graveyard.
(Common)
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LMPN-EN004:
Playful Ponies
Normal Spell
Select 1 “My Luminous Pony” monster you
control. It can attack all monsters your opponent controls once each
during this Battle Phase. Send the top 3 cards from your deck to the
Graveyard each time it attacks with this effect.
(Common)
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LMPN-EN003:
My Luminous Pony Minty
LIGHT | Luminous Pony | Level 4 | ATK 1600 | DEF 1200
This card cannot be destroyed by effects
that target it. During each of your End Phases, send the top card from
your deck to the Graveyard.
(Super Rare)
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LMPN-EN002:
My Luminous Pony Pinkie Pie
LIGHT | Luminous Pony | Level 4 | ATK 1600 | DEF 1200
This card can attack twice during the
same Battle Phase. During each of your End Phases, send the top 2 cards
from your deck to the Graveyard.
(Super Rare)
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LMPN-EN001:
My Luminous Pony Rainbow Dash
LIGHT | Luminous Pony | Level 4 | ATK 1600 |
DEF 1200
This card can attack your opponent
directly. If it does, send the top 2 cards from your deck to the
Graveyard.
(Secret Rare)
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